![]() It's slower, it's more tactical, and it's perhaps the most fun I've had with a Call of Duty pre-release in a number of years.Ĭall of Duty players are wary of change, and Infinity Ward knows this and I totally get it – I've certainly been there before. ![]() What I'm saying is that Call of Duty: Modern Warfare 2 is a hell of a time, if you're willing to lock in with its rhythm. I've never been a big fan of the shotgun in Call of Duty, but even that had its moments when patiently clearing and defending buildings in objective-based game modes. And fun to be had in sweeping through buildings with tight bursts of the M4 Assault Rifle, punishing all those who fail to be mindful of their footsteps. There's a real joy to be found in locking down wide areas with an LM-S marksman rifle – headshots for those who dare sprint between points of cover before checking their corners. And for my money, the act of moving more slowly and purposefully is incredibly satisfying. When each of these elements clicks into place, it create the change that so many Call of Duty players have been craving. That's largely because the faster TTK is really punishing, forcing the tactical assessment of player movement and your own positioning before pulling the trigger. Sprinting wildly around the map is something that you can do, but footsteps are easily detected and death follows swiftly. By asking you to focus less on the mini-map, you're required to have more situational awareness of what's happening in front of (and around) you. This feeds into a wider piece, and can not be so easily changed. A similar, but less drastic, change has occurred in Modern Warfare 2, where the revised mini-map no longer tracks active gunshots with flashing red dots. ![]() Naturally, this was reversed ahead of launch after blowback from Call of Duty's loudest critics, but it introduced an interesting shift to play nonetheless – no longer was Call of Duty effectively played in the top-left corner of the screen, and it was all the better because of it. It tried to release 2019's Modern Warfare with no mini-map in default multiplayer modes, a change that would have forced players to be more aware of visual and audio cues and use the compass guide that's displayed across the top of the screen to chase noisy players. Infinity Ward has found itself in a similar position before, after all. People fear change, even if it's in their best interest. Honestly, I hope Infinity Ward stands its ground, and takes stock of the reception a few weeks after launch. To alter the mini-map (players are no longer highlighted when they shoot), to amend the controversial perk system (four can be equipped, with two activating once enough points have been accrued within a round), for the TTK to be made slower globally, and for the sound of footsteps to be reduced in the mix. There will be continuing calls in the coming weeks for Infinity Ward to reverse the biggest changes. Our Manchester office is a delightful central space in one of the world's most exciting upcoming technology hubs, with a Metrolink stop just outside the front door.While you wait for Modern Warfare 2, why not go back and replay one of the best Call of Duty games of all-time. Despite being a short journey from London, it is surrounded by the striking Surrey Hills where The Holiday was set.ħth Floor, Building 8, Exchange Quay, Salford Quays, Manchester, M 0600 715 Our Reigate office is where Infinity was first established. London Court, 39 London Road, Reigate, Surrey, RH 0600 715 In London, our office is located in the heart of the city, a minutes' walk from London Bridge, with a vibrant scene of bars and food markets below. Our West Coast office is located in the heart of the central business district, which is a few short blocks from the bustling Embarcadero waterfront, SOMA, and Union Square.įloor 22, The Shard, 32 London Bridge Street, London, SE 0600 715 Three Embarcadero Center, San Francisco, CA 94111 44 We're located in the harbour, a quick walk from the picturesque waterfront. Infinity clients on the East Coast are served by our office in Baltimore, in the heart of Maryland.
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